we should poke our heads into the local shop. In any case, that score aside, we actually have a few things to do in Romney before turning out to the rest of the world, first off. ![]() The spyglass, meanwhile, is an infinite-use item that casts Eyes of Ishap any time its used, thus revealing all containers in the party's general area, which includes dirt mounds, corpses or just about anything, really, thus completely obviating the need for any other "see things"-spell and being super handy if you don't already know this game like the inside of your own shoes or have a guide. Any time you're not applying another modifier to the party's swords, you might as well poison them with the spider. since it's not available till chapter 3, though, which is rather late to break the game, I'm not a big fan of it). There they are, in the inventory, and they're both kind of handy items! The spider is an infinite-use item that can poison any sword or non-burning, non-enchanted quarrel(actually part of another infinite money trick which involves buying normal quarrels at rock bottom prices, poisoning them so they're worth more and selling them at a store with higher prices. First thing they do is to loot the soldiers' corpses for any clues, which is where they come up with the titular Spider and Spyglass. Guess the crew now has to pick up where the soldiers left off. When we last left off, the party had just travelled to Romney, where they expected that Bas-Tyra's soldiers would have some cool clues for them, but whoopsey-doodle, turns out they all happened to get super-murdered, which is a drat shame. basically every update so far(also despite spending about two hours doing this I still missed some side content, but I'll write that up when I get to where I missed it). I was gonna start off by saying that this update was gonna be a bit different because it was going to be concerned almost purely with cleaning up new chapter 3 sidequest content and a small amount of chapter 2 sidequest content that I missed(but which is still available in chapter 3), but I realized that was just gonna make this update like. Update 18: The Spider and the Sidequest, Part 1 Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment? With "output=overlay", there is a loss of color fidelity, as the conversion from RGB colour space to YUV colour space is lossy. Which video output type you're using in DOSBox can affect this. ![]() ![]() If this is the GOG version I suspect it may be doing something weird, since the screenshots on GOG.com seem to likewise be all squashed and saturated. Your colors are also different from the screenshots I could find on mobygames and elsewhere.
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